My master dissertation investigates user experience (UX) and customer behaviors related to a new, disruptive product innovation in a traditional market. Given the confidential nature of the project, the emphasis here is on the methodological approach used to achieve the research objectives. The primary goal was to develop a comprehensive UX framework to analyze and enhance the user experience of the disruptive innovation compared to traditional products and competitor offerings. This process involved various research and design techniques to ideate and validate future concepts, ultimately improving UX across the entire user journey and facilitating the adoption of disruptive innovation in a market where user experience is a significant barrier. The end result was a future concept, or a “north star,” that was able to retain or improved the traditional experiences while retaining the benefits of the disruptive innovation, guiding future product iterations in a product roadmap.
This dissertation underscores the critical role of structured UX research and design in fostering innovation and improving user satisfaction in traditional markets.
As we refined the prototype, we simultaneously built the foundation of Camano. This involved establishing our company’s name, story, challenge, vision, mission values, and future prospects, which would guide all our future decisions.
The product was then finalized, evolving from a prototype to a production-ready end product. We developed a comprehensive production plan, detailing production processes and policies to ensure quality and consistency.
We also created a commercial plan for Camano, featuring mock-ups of company branding, corporate identity, and product branding. This holistic approach ensured that every aspect of our business was aligned and cohesive.
Our story
Challenge
Vision
Mission
Values
Future Prospects
Target group (users, Buyers,...)
Product description
Product use
Product add-on's
Product value
Laws & Regulations
Company Workflow
Production process
Production policy
Company Timeline (1-3Y)
Potential market
Growth plan
Trends & Benchmarks
SWOT
Our Marketing strategy (1-3Y)
Customer relations
Communication Channels
Website
Delivery
Advertising strategy
Corporate Identity
Corporate Branding
Mock-up
Product branding
Product pricing strategy
Cost calculations (1-3Y)
Willingness to buy
Break-even's (1-3Y)
Feasibility
Special forces police units often face significant challenges with their current protective gear. During action, the process of suiting up with gasmasks requires removing existing face protection, creating two vulnerable moments: once when the gasmask is put on, and again when it is removed. This sequential process not only delays response times but also exposes officers to potential threats during these transitions. Thus, there is a pressing need for an integrated solution that enhances both protection and operational efficiency.
To address these critical issues, we conducted an in-depth analysis of the target group—special forces police units. These units need gear that provides robust protection while allowing for quick and seamless operation in high-pressure situations. Our primary goal was to design headgear that integrates gasmask functionality without requiring the removal of existing face protection.
For inspiration, we turned to the natural world, specifically the rhino. Known for its protective armor that seamlessly covers and shields its body while allowing it to move swiftly and efficiently, the rhino’s natural armor influenced both the aesthetic and functional aspects of our design.
The final design presents a conceptual solution that effectively addresses the critical weak points identified in the problem definition. The integrated headgear with a built-in gasmask allows special forces officers to maintain complete facial protection at all times, eliminating the vulnerable moments previously caused by the need to remove and replace equipment.
Aesthetically, the headgear draws on the characteristics of the rhino, featuring a sleek, segmented armor design that not only looks formidable but also enhances the protective qualities of the gear. This headgear is a significant improvement in both functionality and design, offering a robust solution to a critical operational challenge faced by special forces police units.
For more information, check out the dedicated portfolio PDF.
The Open-Ended Urban Farming System is a scalable and adaptable solution designed to innovate the way we approach urban agriculture. This project culminated in a functional scaled prototype complete with a working software, user interface (UI) and hardware. It showcases the potential of open-ended systems to evolve alongside the changing needs of users and contexts.
The project was a collaborative effort involving a multidisciplinary team of industrial designers and electronic ICT engineers. Our journey began with a comprehensive analysis of the client’s needs, specifically their requirement for a controllable lighting system in a chicken farm. The goal was to illuminate specific areas of the barn with distinct lighting programs.
Traditional serial lighting posed a significant drawback: the failure of one light would cause all subsequent lights to fail. On the other hand, while parallel-connected lights allow for individual control, they lack the capability to identify their specific locations within the barn.
Our solution combined the best of both worlds. We developed a system where lights are connected in parallel but are capable of following a protocol that allows the computer to scan and determine the position of each light in the chain. This architecture is open-ended, meaning it can recognize and integrate any new component that adheres to the same simple architecture. This adaptability paves the way for applications beyond chicken farms, extending into urban farming with vast potential.
The initial focus on chicken farms highlighted the system’s capability to adapt to various agricultural needs. A scientific paper was authored to detail research on different lighting programs for chickens and to explore future applications in urban farming.
As a concept, we incorporated a sensor into the scaled prototype to demonstrate the system’s versatility. The open-ended design allows for the integration of multiple components, enabling diverse and autonomous farming practices. This capability makes it possible to cultivate a variety of plants next to each other, each receiving tailored care based on its specific requirements. Yet, the system itself is simple.
The Open-Ended Urban Farming System exemplifies innovation in agricultural technology. By creating a flexible, scalable, and intelligent but simple system, we have showed the groundwork for future advancements in urban farming. This project not only addresses current needs but also anticipates future challenges and opportunities in the realm of sustainable agriculture and autonomous home-farming.
requirements during concept-tests with elderly, a case study: Redesigning a microwave oven
In our project, we researched the use Wizard of Oz testing to lower cognitive requirements during concept-testing with elderly. To test this, we did a case study to redesign a microwave oven with the goal to improve the user experience (targetted to elderly) so using a microwave’s features like defrosting are easier. The results of our study were documented in an extended abstract paper.
Our approach was grounded in the Human-Centered Design process. Here are several key steps:
Initial Research:
Field Studies and Scenario-of-Use Testing:
Co-Creative Brainstorming:
We developed a Wizard of Oz prototype—a non-working microwave that allowed us to simulate smart features in the early stages of development, providing an experience closely resembling a fully functional prototype.
Our analysis showed that the redesigned microwave outperformed the existing microwave in terms of user experience and usability. The Wizard of Oz testing effectively lowered the cognitive load on participants, allowing us to test more complex concepts early on without heavily relying on their imagination.
The use of the Wizard of Oz testing method was successful in refining our design to better meet the needs of elderly users. This approach enabled us to develop and test advanced features at an early stage, resulting in a more user-friendly microwave design.
The goal of this project was to develop a versatile tool kit concept for design students, enabling them to organize their tools efficiently both at home and in the workshop. The design aimed to facilitate easy transportation, allowing students to take only the necessary tools to the workshop while maintaining quick and intuitive organization on-site. The concept was adapted for three production scales: DIY, small production, and large-scale production, culminating in the creation of a functional DIY prototype.
Research and Problem Identification
Exploration and Concept Development
Design Selection and Refinement
Adaptation for Production
This project successfully developed a tool kit that meets the needs of design students, offering flexible and efficient tool organization and transport solutions. The DIY prototype serves as a practical, functional example of the concept, while the adaptations for small and large-scale production demonstrate the feasibility and scalability of the design.
Overview
MetaKick introduces a new approach to drum pedal design by leveraging 3D printing techniques and metamaterials, where the material’s geometry is used to transfer kinetic and mechanical energy. This innovative pedal offers drummers a customizable playing experience, significantly reducing production complexity and enhancing personalization. By minimizing the number of components required, MetaKick not only redefines the connection between a drummer’s foot and their instrument but also decreases its environmental impact, although this claim is not yet supported by Life Cycle Assessment (LCA) or other metrics.
Project Background
The MetaKick concept arose from exploring metamaterials—an material science approach that involves designing cellular structures within flexible or solid matter. This new perspective on force and motion transmission inspired its application to various contexts, including musical instruments. The result is the MetaKick bass drum pedal, a product concept showcasing the future potential of metamaterials and 3D printing in musical instrument design, emphasizing both personalization and sustainability.
Innovation and Design
MetaKick is a direct-drive drum pedal, eliminating the response lag found in traditional non-direct drive pedals. In its initial iteration, focusing solely on the driving mechanism, the pedal reduces the number of components from the conventional 50 to just 25. This reduction makes it a lighter, more efficient, and potentially more reliable piece of equipment. The pedal’s unique construction removes the need for a spring, a typical feature in drum pedals, further simplifying its design and enhancing its durability. This first conceptual prototype demonstrates the potential of the design and serves as a proof of concept, without prioritizing aesthetics, personalization, or long-term durability.
Personalization
A key feature of MetaKick is its future potential for personalization. Using 3D printing, the pedal can be tailored to the individual drummer’s foot size and playing style. AI can analyze playing data to customize the 3D model automatically, adapting the cellular structures rapidly and effortlessly. This customization ensures optimal performance, providing a seamless extension of the drummer’s body and allowing their skills to shine without compromise.
Sustainability
MetaKick is designed with sustainability in mind. By reducing the number of parts, production costs and environmental impact are lowered. Additionally, 3D printing offers the potential to use recycled materials, making the manufacturing process even more eco-friendly. The focus on creating a long-lasting, personalized product fosters a deeper connection between the drummer and their gear, promoting a sustainable lifecycle for the instrument.
Lou is a conceptual social robot, designed in conjunction with an app, to support individuals with eating disorders during their hospital stays. Lou assists patients in expressing and recording their emotions related to specific events, which are then revisited during therapy sessions. The app also includes administrative tools to simplify the hospitalization process and make it more engaging. Additionally, the app features an anonymous support community where patients can offer each other encouragement and share experiences.
The project began with a thorough analysis of the target group and their challenges during hospitalization. This included interviews with patients, therapists, doctors, staff, and caregivers, as well as an examination of daily schedules and therapeutic exercises. The primary demographic was young females, though the design was inclusive of all genders. Key issues identified were administrative burdens and difficulties in accurately discussing past emotions (e.g., “How did you feel when you ate x two days ago?”).
A unique personality was crafted for Lou, designed to assist with emotional expression. A rabbit character was chosen for its inviting nature, named Lou to maintain a unisex appeal, and dressed in a “tough” style to avoid a childish appearance.
Essential features for the app were determined, including:
A storyboard and initial conceptual designs for the app were created, although full development was outside the project scope. The focus remained on social robotics.
Lou successfully demonstrated the ability to clearly express different emotions, serving as an effective prototype for further iteration and improvement. The feedback from therapists was overwhelmingly positive, and the project was handed over to the client for continued development.
This project focused on redesigning a kitchen aid, originally developed to assist an individual with mobility issues in stabilizing pots while cooking, for mass production. The goal was to adapt the product for a broader audience, optimizing it for various cooking surfaces and enhancing its manufacturability.
A prototype was developed by CNC cutting a mold in foam, followed by pouring silicone to produce a functional prototype. This process allowed for testing and validation of the design before moving to full-scale production.
This project showcases a seamless transition from a niche solution to a mass-market product, highlighting skills in redesign, design for production, material selection, and manufacturing process optimization.
This project involved designing an innovative tool that works with a standard DIY tool, such as a drill, to create three types of wood joints without the use of glue or other materials. The goal was to develop a tool that ensures accuracy and repeatability in joint-making, and to showcase its application by designing a piece of furniture utilizing these joints.
The project began with an exploration of various wood joints to identify three creative and functional joint designs that could be crafted using a single DIY tool. After extensive design and testing, three joints were developed. These joints are achieved by drilling at different angles with a drill and varying sizes of drill bits.
A drilling template was designed to ensure precise and repeatable drilling of angled holes. This template uses consistent reference points to align the tool with the workpieces accurately. To maintain precision over time, the drill is guided by durable yet replaceable Teflon drill guides, precisely manufactured to specifications on a lathe.
The main tool was constructed from hardwood, chosen for its durability and ease of DIY manufacturing, as well as its gentleness on workpieces during use. The tool’s components were precisely crafted on a milling machine to meet exact specifications, including accurately drilled guide holes.
The tolerances of the tool’s wood joints were carefully measured and met the desired specifications. Each guide tube is designed to be removable via a mounting screw, allowing for easy replacement and maintenance.
Two of the developed joints function by pressing a wooden ball with a wooden pin against the workpiece, creating a strong, reassemblable joint.
To demonstrate the practical application of these joints, several furniture concepts were sketched, and two coffee tables were built, showcasing the design and functionality of the wood joint tool.
Project Overview
This project focused on the challenge of analyzing a brand’s DNA and translating its unique characteristics into a completely different product category. The client sought to understand the essence of a well-known brand and apply it to a new market far removed from its original domain.
Case Study: Orange Amps
For this project, we selected Orange Amps, an iconic amplifier brand renowned among (bass) guitarists for its distinctive branding and product design. The goal was to capture the essence of Orange Amps and infuse it into the design of a kitchen blender.
Process
Brand DNA Analysis:
Product Translation:
Outcome
The result was a kitchen blender design that successfully embodied the iconic features of Orange Amps, demonstrating how brand DNA can be effectively translated across different product categories. This project showcased the versatility of brand identity and the potential for creative expansion into new markets.
Skilled in Adobe Photoshop for high-quality image editing, retouching, and compositing.
Proficient in Adobe Illustrator for vector graphics, logo design, and detailed illustrations.
Proficient with Adobe InDesign for creating layouts and print-ready designs.
Expert in Adobe Lightroom for photo editing, color correction, and enhancing visual aesthetics.
Expert in CAD/CAID/CAE software (Siemens NX) for detailed (parametric) CAD design, proficient in simulation and analysis.
Proficient in advanced rendering techniques to create photorealistic visualizations that bring concepts to life.